WebGL 2.0 is first supported on desktop platforms in Chrome 56. Please file bugs for any issues you discover with Firefox’s WebGL 2.0 implementation at. WebGL 2.0 is first supported in Firefox 51. Not all systems capable of running WebGL 1.0 will be able to run WebGL 2.0. WebGL 2.0 requires hardware with OpenGL ES 3.0 support or comparable desktop OpenGL feature support. The WebGL 2.0 specification has recently been released, and implementations of the new API are becoming available. Technical issues such as known hardware problems or lack of required GPU features may prevent WebGL from running in some cases. Chrome, Firefox, Internet Explorer, Opera, and Safari are all known to have good WebGL support on both desktop and mobile browsers. WebGL 1.0 is supported in the stable releases of most major browsers on both desktop and mobile platforms.
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